The game features a full online mode, through either Xbox Live for Xbox 360 users or PlayStation Network for PlayStation 3 users.
Online World Championship, gyms, and rivalry fights Fan favorites such as Floyd Mayweather, Jr., Gennady Golovkin, and Sergio Martinez who are absent in the shipped roster are available as user-created content. This has been seen as a source for boxers not included in the official roster.
Players are able to upload their created boxer to EA Sports World where other players may download and use them. The game features a flexible boxer creation feature. Excessive damage leads to cuts, and referee stoppages are in place. Boxer physical damage is now dynamic as a boxer takes damage their face may begin bruising and swelling. Another notable improvement is the detailed damage effects. This includes flexing muscles, dynamic bruising and scarring, as well as rippling body effects. Knockout replays are now much more detailed, with a close-up view of the knockout punch available in many different angles.Ī refined physics animation system is in place. When players are stunned, the camera's angle changes slightly and a faint whistling noise can be heard (although cinematic effects can be turned off). The general gameplay interface has also been modified, mainly to convey the brutality of the sport with more accuracy. Other game modes are also available, such as the training games and online play (through either Xbox Live or PSN). The third, and newest to the series, is Champion Mode. Legacy Mode is essentially the career mode of the game and allows players to take a selected boxer through a full boxing career.
The second is Legacy Mode, also a long-running series regular. This allows players to jump straight into the boxer selection menu, with the venue selection following. There are three major game modes in Fight Night Champion. The blocking and leaning system has also been modified there are now single buttons dedicated to both blocking and leaning.
This modifier allows power punches to be thrown by holding a specific button while punching. The "Haymaker modifier" of past editions has been replaced with a "power modifier". This extra option is intended to eliminate the more complicated controller manipulations that were necessary in the "Total Punch Control" system of previous editions of the Fight Night series.Īlong with Full-Spectrum Punch Control, several modifications have been made to the secondary controller buttons that are used for uncommon and power punches. This method allows players to throw onscreen punches by merely flicking their game controller's right control stick (in addition to the previous default option of punching by pressing a button on the controller). Players will be introduced to an entirely new way to step between the ropes and experience the drama, emotion, excitement and tragedy of world championship boxing.Fight Night Champion is a third-person fighter that introduces an all-new control scheme to the series: "Full-Spectrum Punch Control". And Fight Night Champion breaks the mold of what is expected in a single-player sports game. In addition, an all-new control scheme (dubbed Full Spectrum Punch Control) will deliver the most realistic punching system ever seen in a simulation fighting game, while still delivering an accessible experience for all players. In addition, an all-new control scheme, dubbed Full Spectrum Punch Control, will deliver the most realistic punching system ever seen in a simulation fighting game, while still delivering an accessible experience that will make Fight Night Champion the most user-friendly title in the franchise history.įeaturing a refined physics-based animation system that incorporates improved locomotion, punching and stamina mechanics, Fight Night Champion will enable users to move, attack and dodge with the speed and power of the best champions, contenders and pretenders in the world of boxing.